Active Live Servers: 242
Customers: 960
Downloads since 07/06/2026: 9797
version
3.9.1
Created
15:35 o'clock 02.11.2026
Changelog

BUGFIX

-raw gem stone was not deleted after grinding

Is downloadable
Yes
version
3.9.0
Created
15:49 o'clock 20.10.2026
Changelog

Features

  • Reputation System Integration (ReputationConfig.json):
    • Full server-authoritative integration with the TBLib Reputation System across all production loops and ring usage.
    • Reputation Rewards: Configurable reputation point rewards (pointsPerCreatedItem) earned when mining ores (Copper, Iron, Silver, Gold, Gemstone Ores), smelting ingots, grinding gemstones, and forging all 21 rings at the anvil.
    • Reputation Thresholds: Set optional minimum reputation requirements to mine specific ores (minReputationToMine), produce ingots/gems/rings (minReputationToCraft), or equip each of the 21 rings (minReputationToEquipRing).
    • Auto-Strip Safeguard: Unauthorized ring equipping is blocked at the engine level. If a player loses reputation or logs in wearing a ring they no longer qualify for, the ring is safely detached into their inventory (or dropped on the ground).
  • Reputation Display in the Jewel Book:
    • The player's current accumulated reputation points are permanently displayed on the left index page of the Jewel Book (TBJOFBook).
    • Ring details now show current reputation alongside the minimum required craft and equip thresholds.
    • Required thresholds dynamically indicate fulfillment status via colors (Green = requirement met, Red = requirement not met) with dedicated tooltips.
  • Full Ring Skill Customization (JewelsConfig.json):
    • Server administrators can now configure all 21 rings via the new JewelsConfig.json file in the server profile folder.
    • Every ring can now use any combination of all 25 skills — mix and match buffs and penalties freely on any ring!
    • Added full support for in-game Reload Configuration via the Jewel Book for both JewelsConfig.json and ReputationConfig.json (including immediate recalculation of active ring effects on online players).
  • All 25 Skills Activated:
    • Activated Heat Comfort, Shock Damage, Toxicity / Sickness Recovery, and Bleeding Chance Reduction in both gameplay and the Jewel Book filter/display.
    • Scope Night Vision and Deafness (eagleEffectStopSound) now work dynamically on any ring when enabled in JewelsConfig.json.
  • Jewel Book Mouse Hover Tooltips:
    • Hovering over any effect row, reputation stat, Usage Time, or Recovery Time in the Jewel Book now displays a localized tooltip explaining what the effect/value does and what the displayed value (+ / -, Green / Red) means (available in all 15 supported languages).

Harmonized Config Values & Internal Recalculation

  • Intuitive Percentage Values (-100 to 100+, 0 = disabled):
    • All percentage skills in JewelsConfig.json now use straightforward percentage numbers (e.g., 10 = 10%, -20 = -20%, 0 = disabled) instead of raw internal multipliers (1.1, 2.2, 0.08, etc.).
    • Values are automatically normalized and recalculated internally for all modifiers, stamina multipliers, medical item durations, combat damage, and optic stabilization.
  • Seamless Backward Compatibility:
    • All minimum reputation requirements default to 0, ensuring that existing servers can update without any gameplay disruption until configured.

Bug Fixes

  • Stamina Depletion Calculation: Fixed stamina depletion mistakenly reading the stamina recovery property instead of staminaDepletionEffectInPercent.
  • Bleeding Chance Prevention: Fixed an integer division bug in BleedingSourcesManagerServer so bleedingChanceReduceInPercent properly rolls percentage probabilities (0%–100%).
  • Negative Combat Penalties: Fixed damage reduction and attack strength penalties (< 0) being ignored when no positive ring was equipped.
  • Book UI Sign & Color Formatting: Fixed percentage sign display in the Jewel Book so positive and negative values always show the matching + / - prefix alongside their green (beneficial) or red (penalty) color.

Check Doc for new configs

Is downloadable
Yes
version
3.8.1
Created
13:42 o'clock 02.10.2026
Changelog

Improvements

  • license system has been improved

Requires min. TBLib 5.37.0

Is downloadable
Yes
version
3.8.0
Created
13:45 o'clock 25.09.2026
Changelog

Feature

  • Supports Dayz 1.30
Is downloadable
No
version
3.7.1
Created
07:29 o'clock 13.05.2026
Changelog

Bugfix

  • gas was not consumed from smelter.
Is downloadable
No
version
3.7.0
Created
16:14 o'clock 11.05.2026
Changelog

Feature

  • Added collision detection when ore is spawned and you have useExeactPosition disabled. Ore does not spawn anymore in trees for example.

Requires TBLib Version 5.15.0

Is downloadable
No
version
3.6.0
Created
11:08 o'clock 22.02.2026
Changelog

Add license server for Russia

Is downloadable
No
version
3.5.3
Created
10:34 o'clock 16.01.2026
Changelog

Bugfix

  • fixed: possible null pointer on damage calculation
Is downloadable
No
version
3.5.2
Created
09:59 o'clock 02.01.2026
Changelog

Fix

  • fix translations
Is downloadable
No
version
3.5.1
Created
12:11 o'clock 28.11.2025
Changelog

Fixes

  • fix key is sorted in TBMods
  • fix warning log on client side about not found widgets
Is downloadable
No
version
3.5.0
Created
13:22 o'clock 07.11.2025
Changelog

License checker update

  • improvement: Add more logs for license}system
  • Fixed: Some servers could not make a successful request to license system
Is downloadable
No
version
3.4.0
Created
16:46 o'clock 22.10.2025
Changelog

Improvement License system

  • You can now config what kind of IP (IPv4/IPv6) your server is using to make the license validation request. See docs for details.
Is downloadable
No
version
3.3.1
Created
17:59 o'clock 09.10.2025
Changelog

Fix null pointer on server start

Is downloadable
No
version
3.3.0
Created
12:52 o'clock 05.09.2025
Changelog

Rebuild for new Shop

Is downloadable
No