Active Live Servers: 241
Customers: 960
Downloads since 07/06/2026: 9794

TBJewelsOfSurvival

75€/40€
Setup Work High
Server Wipe Required
Types.xml required
Full Translated

Ratings and reviews

5.0
1 Review

Changelog

Version: 3.9.1

BUGFIX

-raw gem stone was not deleted after grinding

Version: 3.9.0

Features

  • Reputation System Integration (ReputationConfig.json):
    • Full server-authoritative integration with the TBLib Reputation System across all production loops and ring usage.
    • Reputation Rewards: Configurable reputation point rewards (pointsPerCreatedItem) earned when mining ores (Copper, Iron, Silver, Gold, Gemstone Ores), smelting ingots, grinding gemstones, and forging all 21 rings at the anvil.
    • Reputation Thresholds: Set optional minimum reputation requirements to mine specific ores (minReputationToMine), produce ingots/gems/rings (minReputationToCraft), or equip each of the 21 rings (minReputationToEquipRing).
    • Auto-Strip Safeguard: Unauthorized ring equipping is blocked at the engine level. If a player loses reputation or logs in wearing a ring they no longer qualify for, the ring is safely detached into their inventory (or dropped on the ground).
  • Reputation Display in the Jewel Book:
    • The player's current accumulated reputation points are permanently displayed on the left index page of the Jewel Book (TBJOFBook).
    • Ring details now show current reputation alongside the minimum required craft and equip thresholds.
    • Required thresholds dynamically indicate fulfillment status via colors (Green = requirement met, Red = requirement not met) with dedicated tooltips.
  • Full Ring Skill Customization (JewelsConfig.json):
    • Server administrators can now configure all 21 rings via the new JewelsConfig.json file in the server profile folder.
    • Every ring can now use any combination of all 25 skills — mix and match buffs and penalties freely on any ring!
    • Added full support for in-game Reload Configuration via the Jewel Book for both JewelsConfig.json and ReputationConfig.json (including immediate recalculation of active ring effects on online players).
  • All 25 Skills Activated:
    • Activated Heat Comfort, Shock Damage, Toxicity / Sickness Recovery, and Bleeding Chance Reduction in both gameplay and the Jewel Book filter/display.
    • Scope Night Vision and Deafness (eagleEffectStopSound) now work dynamically on any ring when enabled in JewelsConfig.json.
  • Jewel Book Mouse Hover Tooltips:
    • Hovering over any effect row, reputation stat, Usage Time, or Recovery Time in the Jewel Book now displays a localized tooltip explaining what the effect/value does and what the displayed value (+ / -, Green / Red) means (available in all 15 supported languages).

Harmonized Config Values & Internal Recalculation

  • Intuitive Percentage Values (-100 to 100+, 0 = disabled):
    • All percentage skills in JewelsConfig.json now use straightforward percentage numbers (e.g., 10 = 10%, -20 = -20%, 0 = disabled) instead of raw internal multipliers (1.1, 2.2, 0.08, etc.).
    • Values are automatically normalized and recalculated internally for all modifiers, stamina multipliers, medical item durations, combat damage, and optic stabilization.
  • Seamless Backward Compatibility:
    • All minimum reputation requirements default to 0, ensuring that existing servers can update without any gameplay disruption until configured.

Bug Fixes

  • Stamina Depletion Calculation: Fixed stamina depletion mistakenly reading the stamina recovery property instead of staminaDepletionEffectInPercent.
  • Bleeding Chance Prevention: Fixed an integer division bug in BleedingSourcesManagerServer so bleedingChanceReduceInPercent properly rolls percentage probabilities (0%–100%).
  • Negative Combat Penalties: Fixed damage reduction and attack strength penalties (< 0) being ignored when no positive ring was equipped.
  • Book UI Sign & Color Formatting: Fixed percentage sign display in the Jewel Book so positive and negative values always show the matching + / - prefix alongside their green (beneficial) or red (penalty) color.

Check Doc for new configs

Version: 3.8.1

Improvements

  • license system has been improved

Requires min. TBLib 5.37.0

Version: 3.8.0

Feature

  • Supports Dayz 1.30

Version: 3.7.1

Bugfix

  • gas was not consumed from smelter.

Feature List

Unleash the power of gemstones! Mine resources, forge magical rings in your custom smelter, and master survival with unique buffs. Craft your advantage now! ✨

🌟 Features

🧱 21 New Materials

  • Ore: Gold, Silver, Copper, Iron, Gemstone Red, Gemstone Green, Gemstone Blue 🪨
  • Processed Ore: Gold, Silver, Copper, Iron, Gemstone Red, Gemstone Green, Gemstone Blue ⛏️
  • Gemstones: Red 🔴, Green 🟢, Blue 🔵
  • Ingots: Gold, Silver, Copper, Iron 🧈

🔥 Smelter (Static and Non-Static)

  • Used to smelt ore into ingots ♨️
  • Sound animation during processing 🔊
  • Consumes gas and metal ores ⛽

⚙️ Grinder (Static and Non-Static)

  • Used to grind gemstone ore into gemstones 💎
  • Sound and running animation during processing 🔊
  • Consumes batteries and gemstone ore 🔋
  • Can only be used by one player at a time 👤

⚒️ Anvil (Static and Non-Static)

  • Used to craft jewelry 💍
  • Sound during use 🔨
  • Consumes ingots, gemstones, and jewelry 💎

🧪 Manipulated Effects (Alphabetical Order)

  • Adrenaline Effect: The duration of epinephrine is reduced or increased. 💉
  • Blood Regeneration Effect: Blood regeneration is reduced or increased. 🩸
  • Damage Boost Effect: Damage is reduced or increased when the player attacks. ⚔️
  • Damage Reduction Effect: Damage is reduced or increased when the player is attacked. 🛡️
  • Deafness Effect: The player cannot hear while looking through a scope. (Negative effect for some rings) 🔇
  • Detoxification Effect: Duration of charcoal tablets is reduced or increased. 💊
  • Disinfection Effect: The duration of disinfection is reduced or increased. 🧴
  • Flashbang Effect: The player sees a white screen for a certain time. (Negative effect for some rings) 💥
  • Hunger Effect: The player's hunger is reduced or increased. 🍗
  • Night Vision Effect: The player can obtain night vision in various versions. 🦉
  • Optical Stabilizer Effect: The scope is stabilized. 🎯
  • Stamina Depletion Effect: Stamina consumption is reduced or increased. 🏃
  • Stamina Regeneration Effect: Stamina regeneration is reduced or increased. ⚡
  • Thirst Effect: The player's thirst is reduced or increased. 💧

💍 Jewels (Alphabetical Order)

  • Ring of Attack (3 Levels) ⚔️
  • Ring of Defense (3 Levels) 🛡️
  • Ring of Dragon Blood (3 Levels) 🩸
  • Ring of Eagle Eye (3 Levels) 🦅
  • Ring of Life (3 Levels) ❤️
  • Ring of Owl (3 Levels) 🦉
  • Ring of Perseverance (3 Levels) 🏃

🛡️ Admin

  • Admins can reload all configurations in the crafting book. 🔄

⚙️ Configuration Options

  • Many configuration options. 📋
  • The configuration is automatically created upon the first server start. 🚀

🔗 Dependencies

This is a standalone mod; no dependencies are required. ✅

Ratings and reviews

sergeant_recom
sergeant_recom
1/2/2026

Beste Mining Mod am Markt. Man hat extrem viele Möglichkeiten wo was spawnen soll und kann das auch perfekt in Quests verpacken. Auch der Langzeitanreiz durch die Stufen der Ringe motivieren die Spieler ungemein.

Translation

The best mining mod on the market. It offers an enormous range of options for where items should spawn and integrates this seamlessly into quests. The long-term incentive provided by the ring tiers also motivates players immensely.