Players can engage in various battles in an arena, either in teams or free-for-all.
Game Modes
- Team battles
- Free-for-all
Match Creation
- Admins can create permanent lobbies. These remain after server restarts and reset the match if no player is present or the match ends.
- Players can create their own matches (if allowed by the admin)
- Options:
- Select arena
- Match mode
- Rounds
- Round duration
- Min./Max. players
- Number of teams
- Max kills per round
- Preconfigured loadouts
- Team markers
- Enable/disable stamina
- Enable/disable friendly fire
- Enable/disable spectator mode
- Option to block spectators during active matches
Enable/disable first-person mode
Enable/disable one-life mode
Option to auto-balance teams
Option to block joining after match start
Entry fee
Delete gear on death
Friendly fire doesn't count points
Configurable match options
Arena buildings
Rounds per match
Max round duration
Max kills per round
Payout ratio (if entry fee used)
Equipment sets
- Items can spawn in hand
- Weapons can spawn loaded with mags
- Custom loadouts supported
- Only one loadout per match
- Quickbar setup per loadout
- Assign loadouts per team
Player/team spawn points
Max teams per match
Player health and shields
- Shield regenerates after no damage for some time
Countdowns
- Match start
- Round start
- Match end
Death penalty time before respawn
Arena-specific options
- Enable/disable stamina
- Enable/disable friendly fire
- Restrict new/spawned players to lobby building only (no map roaming)
- Players can enter lobby from entry or via keypress
Arena creation using DayZ Editor
Arena buildings loaded with mod
Prebuilt arenas included in mod package
Kill feed
Global server stats (kills, deaths, points, wins, matches, rounds)
End-of-match notification with earned money
Point system
- Player hitpoints
- Team hitpoints
- Player kills
- Team kills
- Own deaths
- Stats shown at match end
Overlays
- Shield and health bars
- Players with kills
- Round info (time left, kills, round number, team kills)
Blocks diseases, etc. on lobby/join
- Sickness, wounds, hunger, thirst, fever, heat, influence
- Blood & health
- Regen
- Shock
- Poison
- Warmth
- Immunity
- Stomach
- TerjeMedicine effects disabled in arena
Admin Features
- Reload config in-game
- Restrict match creation to admins
- Delete matches anytime
- Teleport to arena from lobby menu
- Add/remove team spawns via F key
- Assign players to teams
- Kick players from match
- Force start match
Arenas cleaned of dropped gear after each round
Deployable kills (mines/traps) credited to placer
Vehicle kills credited to driver
Discord Webhook Logging
- Kill feed
- Match creation
- Match start
- Match winner