| 1.9.0 | 17:05 o'clock 26.03.2026 | Features:
- Storage Options:
- Added options to ignore storage limits when players buy or sell items
- Added option to refill or empty storage upon server restart or configuration reload
- Premium Features: Added a discount option for premium players on items
- Filtering & Selection:
- Added a checkbox to hide items in player slots, showing only items within the inventory of those items
- Pricing Logic: Added an "ignore health" configuration; if enabled, item health no longer impacts the sell price
Fixes:
- Bug Fix: Fixed an issue where "Sell All Marked" could exceed trader storage when selling multiple items simultaneously
- Updated "Select All" and "Sell All Selected" button logic to only affect currently filtered items
| Yes |
| 1.8.1 | 16:35 o'clock 24.03.2026 | Bugfix:
- fix when set item to storage item, it brings error message "Storage full" when player wants to sell when config was not reloaded
Improvement
- set "slots" label to "used slots" to give more clarity to players
| Yes |
| 1.8.0 | 16:52 o'clock 23.03.2026 | Features:
- filter for "show Attachements", show now also possible ammunition for a weapon.
| Yes |
| 1.7.2 | 15:57 o'clock 23.03.2026 | Imrovement:
| Yes |
| 1.7.1 | 07:40 o'clock 20.03.2026 | UI Fix:
- correct label text for buyable/sellable items filter
| Yes |
| 1.7.0 | 17:37 o'clock 19.03.2026 | Features:
- Fluid Type Verification: Implemented a check to ensure items containing fluids (e.g., canisters) have the correct fluid type before they can be sold.
- Random Zone Logging: Added diagnostic logging to track when no new random zone can be found for dynamic dealer points.
Fixed
Dealer Point Shifting: Fixed an issue where dealer points with two different configured positions failed to shift to their second location properly.
| Yes |
| 1.6.1 | 15:12 o'clock 19.03.2026 | Bugfix:
- fix order sell price and buy prices buttons was mixed
| Yes |
| 1.6.0 | 18:09 o'clock 18.03.2026 | Features:
🔍 Filtering and Sorting Features
Price-Based Visibility Filters:
- Added two new checkboxes: "Buyable items" and "Sellable items".
Sorting Items
- Added Buttons to Sort Items for Buy and Sell Price, Name and Storage
| Yes |
| 1.5.2 | 16:33 o'clock 17.03.2026 | Bugfix
fix: same item type could not be sold with "Sell Selected" at once
| Yes |
| 1.5.1 | 15:05 o'clock 13.03.2026 | Fix:
| Yes |
| 1.5.0 | 14:33 o'clock 13.03.2026 | Features
- Multi-Sell System: Implemented the ability to select and sell multiple items at once from the player inventory for a faster trading experience.
- Dynamic Spawn Points: Added support for multiple coordinates per trader location, allowing traders to spawn at different spots (randomized or manual selection).
- Active Position Control: Admins can now manually switch the current active position between multiple predefined spawn points directly from the in-game menu.
- Position Templates: New functionality to copy settings from existing trader points to quickly set up new locations.
Bug Fixes
- Refined the drop logic to ensure sub-items are correctly handled when a parent container is sold.
- Trader Type can sometimes not saved in Editview
| Yes |
| 1.4.0 | 11:10 o'clock 06.03.2026 | Features:
- support BetterVendingMaschine Mod. See readme
Improvements
- set quantity to max if you create a new item in edit view
- set default value for maxCountThatPlayerCanBuyAsAttachment and maxCountThatPlayerCanBuyAsOptionalAttachment to 1 if you create a new item in edit view
- add boarder to item entries that are visible in edit view to get an better overview
Bugfix:
- When you are using a Kit to place a Trader Machine, it becomes always the default Trading Maschine and not the new added one in previous version
- sometimes it was not possible to edit an item, without reopen the menu
- fix several possible null pointer
- fixed: it was not possible to create a new Item with a new category
Doc Update:
- add guide how to use your own vending machines. See Readme
| Yes |
| 1.3.1 | 17:19 o'clock 23.02.2026 | UI Fix:
- fix missing home button image
| Yes |
| 1.3.0 | 11:13 o'clock 22.02.2026 | Add license server for Russia
Feature
- add more Action Point Types and Kits
- TBDTBlackMarketTraderMachine(Kit)
- TBDTBaseBuildingTraderMachine(Kit)
- TBDTFoodMedicalTraderMachine(Kit)
- TBDTFoodTraderMachine(Kit)
- TBDTHunterTraderMachine(Kit)
- TBDTMedicalTraderMachine(Kit)
- TBDTWeaponsTraderMachine(Kit)
- TBDTVehiclePartsTraderMachine(Kit)
- TBDTClothesAndGearTraderMachine(Kit)
| Yes |
| 1.2.1 | 17:01 o'clock 16.02.2026 | Improvement:
- inventory view does not reset scroll position after buy or sell items
| Yes |
| 1.2.0 | 17:22 o'clock 04.02.2026 | Features:
- health level is now added to sell price calculation
Improvement
- hide sell button if calculated sell price is 0
- hide quantity in buy widget, if quantity is ignored or 0
Bugfix:
- fix buy sell messages (needs TBLib Version 5.0.1)
- fix, some items with activate option "ignore quantity" are not sellable
| Yes |
| 1.1.0 | 15:01 o'clock 04.02.2026 | Improvements
- enhance logs with more details
- format discord logs in a more readable way
Requires TBLIB Version 5.0.0
| Yes |
| 1.0.0 | 14:58 o'clock 29.01.2026 | Features:
- add Logging to trade actions
- add config of logging in UI
- add logging in CSV and Discord
Config Readme
Bugfixes
- fix relog player was not detected as in safe zone
- fix vehicles/boats was not detected in safe zone after server restart
- suicide was not possible in safe zone
- fix player could be targeted in safe zone from Zombies/Animals
- fix mele fights where possible in safe zone
| Yes |
| 0.10.0 | 18:01 o'clock 27.01.2026 | Features:
- Safe Zone Update
- remove animals/zombies/AI
- disable vehicle damage
- detach of items only possible by last driver
- weapons could not used
- no toxic zones
- players can not deploy items
- block several other actions
- buildings can not be locked
- add countdown when leave zone
- and some features more
Bugfix
- Edit Items in Admin Menu has not worked
| No |
| 0.9.0 | 14:05 o'clock 23.01.2026 | Features:
- NPC are now supported to open the Trader Menu
- NPC can be configured direct in Config Menu
| No |
| 0.8.1 | 09:59 o'clock 16.01.2026 | Bugfixes:
- fixed: translations
- fixed: storage count display was not correct updated when an item was bought in ui
- fixed: storage tick timer was in debug mode with 5 sec instead of 60 sec
| No |
| 0.8.0 | 13:54 o'clock 11.01.2026 | Improvements:
Bugfix:
-fixed: in Edit View, item quantity was always shown with max. quantity, not with the value you have configuerd
- fixed: items with buy price 0 can be bought
| No |
| 0.7.1 | 11:08 o'clock 10.01.2026 | Fix:
| No |
| 0.7.0 | 17:52 o'clock 09.01.2026 | Update needs TBLib Version 4.4.0
Features:
- Add checkbox to ignore quantity in Items Setup Page
- Extend checkbox filter for items with empty inventory that Items that have the same items in config, will shown.
- When Player sell an item with attachments, all items that are not in config of that item will moved to player inventory.
- preview item in sell detail view can now rotated with mouse
Bugfix
- fixed; When an item was configured as storage item, the storage was not increased without reload config
- fix possible null pointer when menu was opened
Improvements:
- Replace all checkboxes from native dayZ to TBLib Checkbox
- Replace XCombos from native dayZ to TBLib Dropdown
- some UI Improvements
| No |
| 0.6.0 | 17:52 o'clock 06.01.2026 | Requires min. TBLib Version 4.3.0
Features:
- add filter for show only items with empty inventory
Bugfix:
- fix search text filter for trader items is not applied when category was changed
| No |
| 0.5.1 | 08:53 o'clock 02.01.2026 | Bugfix
- fix sell message show random number instead of sell price
| Yes |
| 0.5.0 | 18:21 o'clock 30.12.2025 | Feature
- update Notification System from TBLib (min Version 4.0.0)
- enhance buy/sell message
Bugfix
- fix variation buy has not given the correct variation of item
| No |
| 0.4.0 | 12:31 o'clock 27.12.2025 | Feature
- show sellable and buyable items at trader middle menu
Bugfix
- fixed: Categories do not match to items in Tradermainmenu if you have caregories that only contains sellable items
| No |
| 0.3.1 | 08:23 o'clock 25.12.2025 | Bugfixes
- Crone that save storage has not worked
- Crone that checks players are in safe zone has not worked
| No |
| 0.3.0 | 15:56 o'clock 23.12.2025 | Features
- if quantity is set to -1, item will always get max quantity and if a player sell the item, quantity does not effect the sell price
Improvement
- use "normal" checkbox at Sell Item
Bugfixes
- fix translations
- fix sell items with lower quantity have added to much storage
| No |
| 0.2.1 | 10:58 o'clock 20.12.2025 | Bugfixes
- add missing scroll bars in edit item view for AttachmentScrollWidget, OptionalAttachmentScrollWidget, VariationsScrollWidget
- fix Price calculation for storage items, when you deliver more quantity then you have configured
- fix store add calculation when you sell a store item
- fix ammo pill spawn with 0 quantity
- fix storage item cant be sell, because of issue in calculation of quantity
| No |
| 0.2.0 | 16:03 o'clock 19.12.2025 | Feature
- magazine spawn now empty instead of filled. You can add addition or optional Items to spawn with ammo
- "show attachable" checkbox shows also Ammo Pile and Mag combination
Bugfix
| No |
| 0.1.2 | 12:23 o'clock 19.12.2025 | Bugfixes
- type names in TraderType Config was key sensitive, that leads to issues. is now insensitive
- quantity in trader type edit menu was not saved
- item has always become max quantity, now quantity config counts
| No |
| 0.1.1 | 16:55 o'clock 18.12.2025 | Move Converter to Doc
| No |
| 0.1.0 | 12:45 o'clock 18.12.2025 | Init Release
| No |